Quarantine

Project: 2D Top-down Life Simulation Game

Type: Independent project

Duration: 3 month

Role: Game designer, UI Designer, Level Designer

 
 

Concept

It’s a Top-down life simulation game that is inspired by the quarantine during 2020. The player controls Owen, the main character, to live in his house for 30 days during the pandemic. The player can explore the house, interact with different furniture (computer, bookshelf, etc.) to increase/decrease Owen’s attribute values. Those values can trigger various events and lead to different endings.

I designed this game with the hope that we can take the quarantine as an opportunity to experience things that we never have time to try during our busy lives and a chance to develop our interests, and maintain the relationships with friends and family, to be a better self.

 
 
coronavirus-quarantine-concept-working-from-home-man-sitting-sofa-couch-working-laptop-modern-interior-flat-cartoon-illustration_119217-1049 (1).jpg
images from https://www.freepik.com/

images from https://www.freepik.com/

 
 

UI Design

UI Design.png
手机UI_attribute3.png
手机UI_message.png
 
 
UI分析1.png
UI分析2.png
 
 

Core Gameplay

 
 
机制分析1_1.png
机制分析2_1.png
机制分析3_1.png
 
 

Endings

 
 
结局.png
 
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