Killing Paradise
Project: 3D Top Down RPG
Type: Group Project
Duration: 2022 spring
Role: Programmer, Technical Artist
Concept
Killing Paradise, which is a 3D top down RPG, is a group project in Environment and Character Design class. In group of four, we made the game using Unreal Engine 4, Maya, and Substance Painter. For the practice of design, we choose the cyberpuck setting, which has a high contrast in lighting with the combination between robotic and humantic.