Killing Paradise

Project: 3D Top Down RPG

Type: Group Project

Duration: 2022 spring

Role: Programmer, Technical Artist

 

Concept

Killing Paradise, which is a 3D top down RPG, is a group project in Environment and Character Design class. In group of four, we made the game using Unreal Engine 4, Maya, and Substance Painter. For the practice of design, we choose the cyberpuck setting, which has a high contrast in lighting with the combination between robotic and humantic.

 
 

Gameplay Walkthrough

 
 
Previous
Previous

Untouchable

Next
Next

Illuland